One-Week Workshop, Dates Offered:
Session 3A (7/20/26 – 7/24/26)
Tuition: $999 $799 with code EARLYBIRD_26
2D games offer focused creative challenges in which programming, art, and design work together to create engaging experiences. Learning game development with Godot teaches coding fundamentals through an approachable engine that lets creators build everything from puzzle adventures to space simulations while mastering the programming that makes games interactive and responsive.
Innovators will create complete 2D games by learning to code game mechanics, design levels, and build interactive systems. Students develop programming skills alongside design thinking while discovering how code controls movement, manages challenges, and creates the logic that makes games work. Their ProjectFUN game becomes a playable experience they programmed and designed from scratch, proving they can code the mechanics and interactions that bring game ideas to life.
Projects in this workshop may include: Creating sidescrolling platformer game and building a puzzle adventure game
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- Taking advantage of game loops
- Collision detection and physics systems
- Level design and environment building
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- Godot game engine
- GDScript programming language
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- This workshop’s curriculum has been reviewed by a panel of college-level faculty from DigiPen Institute of Technology to ensure its relevance and appropriateness for students aged 14–18.
- As with every Open World workshop, a special visit by an industry guest has been arranged to help students see the connection between their workshop and real-world careers.
It is so fun!
Parent of an Innovator
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